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PUBG - a selection of incredible kills #14

PUBG - a selection of incredible kills #14 PUBG - a selection of incredible kills #14

Each match begins with the fact that all players parachute from an airplane above the map. The flight route of the aircraft through the map is randomly selected at the beginning of the match, which requires players to quickly determine the best moment for a parachute jump. Players start the round without any equipment, with the exception of customizable clothing that does not affect the gameplay. Once the players land, they can inspect various buildings, structures and other structures in search of weapons, vehicles, clothing, armor, tactical equipment, medicines and other things. These items are distributed throughout the map at the beginning of the match, and certain areas have an increased chance of finding the best equipment there. Killed players leave their equipment at the place of their death. Players can choose the view from the first or third person, each of which has its own advantages and disadvantages in a combat situation and analysis of the current situation; however, before the start of the match, the player can choose the settings for the server, allowing you to choose to use only one type of perspective for all players in order to eliminate some advantages (for example, a view of the terrain from behind the shelter, remaining completely hidden behind it).

Some time after landing, every few minutes the playing area of ​​the map begins to decrease in a random place, and any player who is outside the safe zone will begin to take damage, which ultimately leads to his death and the end of the match for him, if he doesn’t manage to get to the safe area on time; in the game, the player sees the border of the area as a shimmering bluish wall, which narrows over time. As a result of this, the safe playing area is becoming more and more limited, which in turn increases the chances of meeting other players. Also, during the match, a red zone appears in random areas of the map, which is bombarded, this creates a threat to players who remain in this area. In both cases, players are warned a few minutes before these events, which gives them time to move to a safe place. In addition, from time to time, an airplane will fly over various areas of the gaming zone on a random route, parachuting a container with cargo containing items that are usually inaccessible during the game process. Upon landing, the cargo is marked with a red smoke bomb, which attracts interested players and creates additional confrontations. On average, a full round lasts no more than 30 minutes.

At the end of each round, players receive in-game currency based on how long they survived, how many players they killed and how much damage they caused. Currency is used to purchase boxes containing items of clothing and shoes, hats to customize the appearance of the character

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